This is an attempt to get rid of redundant questions, on the listserver
I'll try to put most of the answers on here, each time I get across
a frequent one.
But honestly most of the answers are in the manuals, and pretty easy
ok the first one is something that seems to be troubleing a lot of people.
More faq's will surely follow.
an Inverse foot
edges when compositing
tool for Maya.iff files on IRIX
for transparency in shaders:
for muscles and bat/dragon wings, etc.
linking, through constraints
simple flocking system with particles and fields
NVIDIA+Maya slowdown problems