Easy moddling of eggs, shading and texturing, implementing tinfoil-wrapping using normalmap, feathers using texturemap.
All rendered in Pixar Renderman
Classic maya v1 tutorial using dynamics to create a dominos effect.
Documentation pdf here:
https://www.kurgan.dk/wordpress/wp-content/uploads/2021/03/Dominos.pdf
Small tutorial on how to use Renderman Manifold Walk to create nice sharp caustics effects. (fast)
How to create a basic snake game in scratch
Two videos just over 30 minutes total.
The final game: https://scratch.mit.edu/projects/494870296
Tutorial on how to render Maya 2020 Bifrost Graph 2.2.0.2 based Aero/combustion volumes using Pixar Renderman 23.5 with the help of OpenVDB cache files.
Intro to Maya Bifröst Graph
How to convert Bifröst Graph Geometry to Maya Mesh, and render in Renderman
Small example on how to use Bifröst Graph to create raining coins using particle instancing.
Rendering i Arnold
Full project from idea, through modelling, shading, lighting, rendering and node-based compositing.
Using Maya, Mentalray and Toxik/Composite
4 Video series covering basic
Tutorial series on how to matchmove a camera in AfterEffects, transfer the resulting camera and feature locators into Maya, using maya livelink.
Reconstructing scene geometry either manually or using a photogrammetry application like Meshroom.
Matching the scene lighting, using lights, and a panorama image.
Rendering using Rendrman.
Compositing using Aftereffects.