addVisorFolders.mel
currentPersonalDir.mel |
these two adds your homedir and 'root' to the folders in the visor/hypershade
(they work automatically and should not the called 'by hand'!!!) |
bBox.mel |
toggles boundingbox display mode for the selected objects |
bevelProfile.mel
example image: bevelProfile.jpg |
Creates bevels based on a profile, this can then be edited to create
pretty much any bevel. (not perfect yet) |
bioImport.mel |
little script I did for some guy who wanted to import 'biodata' like
molecules etc. |
closePolyHoles.mel |
attempts to close holes in the selected poly object |
deformBySurface.mel |
an attempt to implement SI's 'deformBySurface' / Houdinis 'pasteOnSurface'
(not perfect but works ok, I know some have tried to use this to create
the muscle-beneath-skin effect, I don't know if they were successful, though
some early tests looked promising) |
enableJointMove.mel |
Enables you to move the joint after skinning, using 'move-pivot'/<insert>
mode. |
fixWarp.mel |
turns on 'fix TextureWarp' for the selected objects
(I guess I'll make this a 'toggle script') |
isoPfx.mel |
assigns the current PFXbrush to each visible isoparm on the selected
object
(I did this before Duncan made the much more advanced scripts for distributing
PFXbrushes over surfaces) |
makeUnique.mel |
makes instanced objects 'unique' or non-instanced |
pfxJustShadows.mel |
turns off Surface rendering for pfx strokes, keeps shadows
(I made this for Stoppy ;) ) |
prefixRename.mel |
renames all of the selected nodes by putting the 'prefix' in front
of its original name |
settess.mel |
small template script that sets tesselation values for NURBs surfaces |
subdGivenIntoPolyMode.mel |
this fixes the problems with texturing subD's polycage, the polycage
keeps the texture/shading info, but is disabled in other ways, so you have
a complete and robust polytexturing workflow.
So now you can actually use the TextureView!!! ;)
To use, put it in you Maya/scripts/ directory, and restart maya or source the script |
viewSequence.mel |
Gives you a browse box and starts fcheck with the selected image-sequence |
gimpLinuxMayaIFF.zip |
This is the GIMP Maya IFF plugin compiled for Linux, I updated the '99 plugin to gtk+1.2 I tested it briefly with Gimp 1.2 on RedHat7.2
If you are like to buil it yourself then here's the source with makefile etc. |
gimpPSDsave.zip |
This is the GIMP PSD saver plugin compiled for Linux, I updated the plugin to gtk+1.2 I tested it briefly with Gimp 1.2 on RedHat7.2
|